Technical Artist
Lucid Games Ltd
6d ago


The successful candidate will work with the art and programming teams to develop and maintain asset pipelines by :

  • Working with the art, programming and design team to support their day-to-day roles.
  • Helping to develop tools Technical Artist to improve workflow efficiencies for 3D and 2D Artists.
  • Debug and assist fixing art issues within the game.
  • Ensure art asset production is efficient at each step through the pipeline.
  • Required Experience

  • Experience of using 3rd party engines such as Unreal Engine or Unity
  • A solid understanding of 3D and 2D art pipelines within games
  • An understanding of shaders.
  • Excellent communication and problem solving skills.
  • Desired Experience

  • Experience with Niagara and Cascade for VFX in UE4 (Including LOD’s, Significance and optimisation, shaders, materials, texture use.)
  • Unreal Engine 4 Blueprint Visual Scripting
  • A good knowledge of 3D art tools such as Autodesk Maya and 3ds Max (Including rigging, hierarchies.)
  • A good knowledge of 2D Art tools such as Photoshop, Substance and Quixel.
  • Experience with scripting languages such as Python or Mel.
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