Within this role you will :
Support the Project Art Directors to ensure that Art quality is maintained and improved
Review, direct and provide positive constructive feedback for project Art Directors to develop their abilities and output.
Partner with creative leadership and other team leads to identify and solve all issues related to artistic needs including defining stylistic vision, establishing, and maintaining aesthetic standards, influencing the technical direction of the project to best support the artistic, game design and narrative goals.
Facilitate and lead regular art reviews for internal and external teams.
Working with the project Art Directors and being responsible for their refinement and delivery of Art Bibles, Style Guides and all visual foundational material.
Ensuring consistency and delivery of the studio output and process. Being the owner of sign off.
Be an advocate and spokesperson for the Studio.
Regularly update senior management on status and progress on resolutions for project issues.
Actively participate in multi-discipline stakeholder meetings and champion the art requirements / needs
Collaborate with Producers and Art Managers to identify and resolve art workflow and staffing issues.
To be successful you will have :
Shipped AAA consoles titles as a Studio Art Director or equivalent
Have the ability to define a high calibre vision for AAA titles, with outstanding visual and technical understanding in rendering and asset creation.
Be comfortable with and be versatile enough to develop within a wide range of visual styles and game genres
Have a minimum of 5 years' experience in games or analogous industry.
Strong leadership and interpersonal skills
Proven experience directing and supporting artists across multiple art disciplines.
Worked collaboratively and productively in cross discipline teams.
Be self-motivated and self-sufficient.
Excellent visual, verbal, and written communication skills to support delivery of a clear artistic vision both internally and externally.
Mastery in identifying existing visual styles and the ability to implement them.
A commitment to raising the bar for the teams and the studio.
A strong understanding of current game technology and future ambitions.
A portfolio of project and personal work demonstrating quality, technique, and creative / artistic direction.
Understand the importance of delivery and its impact on all disciplines.
A breadth of knowledge across many strands of visual culture.
It would be great if you also have experience with :
Developing games from existing IPs or franchises
What we offer :
Defined Annual Bonus Scheme
ULEV car scheme
Monthly allowance to spend on enhancing benefits
Salary Sacrifice Pension
Flexible Working
21 days free-use holiday
your birthday off
5 learning days including 1 volunteer day
a duvet day
Christmas shutdown from Christmas Eve to New Year
Bank Holidays
extra allowance accrued for longer service
Free dental insurance
Life Assurance 4x Salary
Income Protection of 75% for 5 years
Enhanced Mat / Paternity & Adoption pay
Employee Assistance Programme :
Help at Hand - Remote GP, Mental Health & Physio appointments
Free financial & home buying support consultations
Cycle to Work Scheme
Payroll Giving Scheme
Access to 4,000 Udemy Courses
Career Development Pathway
Wrap Parties.
Project Completion Awards
Game / Creative Jams
Big Family Events
Studio social activities, e.g. running, board games, film, yoga, life drawing...
Prism - Sumo's employee diversity focus group
Free fruit and drinks in our studios
Employee Referral Bonus
Relocation Support to the UK
Visa Sponsorship
Where do we stand on diversity?
At Sumo, we want to enable everyone to bring their full, authentic selves to work every single day. We acknowledge that the games industry is far from perfect and a global organisation with people all over the world, from all kinds of backgrounds, we know it's part of our duty to provide everyone at Sumo with a safe, accepting and affirming working environment.
We encourage and welcome applicants from all backgrounds.
More about Sumo Sheffield
Sumo Sheffield is located just outside the city centre in Sumo Digital's HQ, just off J34 on the M1 and a stone's throw from the city's primary shopping and leisure complex.
With a multi-building campus comprised of industry-leading facilities, an onsite gym and subsidised canteen, Sumo Sheffield provides everything needed for all teams to create the world's best games.
Sheffield is the fifth largest city in the UK and is easily accessible by road and rail from Leeds, Manchester and the Midlands.
The city enjoys a wealth of facilities to suit a wide array of interests, including :
o World-class sports facilities
o Iconic theatres and galleries
o Multiple retail and shopping experiences
o Diverse and renowned restaurants and eateries
o The award-winning National Video Game Museum
More about Sumo Digital
Sumo Digital is an award-winning international family of studios. Recent releases from Sumo Digital studios include : BAFTA-Award winning Sackboy : A Big Adventure, Hood : Outlaws & Legends, Control Ultimate Edition on Google Stadia, Apple Arcade Award-winning Little Orpheus, Hot Shot Racing, WST Snooker and Spyder.
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