THE THIRD FLOOR is the world’s leading visualization company with offices in Los Angeles and London as well as on location with productions around the world.
Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as previsualizations .
The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely high-profile projects, while maintaining a small studio feel.
Recent examples of our work include projects for Marvel, Disney, Lucas Film, Legendary Entertainment, Universal, 20th Century Fox, Warner Brothers, Sony, HBO, EA and many more.
The Third Floor London is looking for an Unreal TD and Engine Developer to work within the Technology department. The ideal candidate will come with extensive Unreal Engine experience.
They will work with our visualization teams to support their work on shows and well as working with the R&D and Pipeline teams to develop tools and apps for the internal teams and clients.
Work directly on shows to create custom, show-specific tools, and solutions
Support the visualization teams with exporting Assets and Animation from Maya to Unreal and back
Helping troubleshoot artist problems and issues with TTF proprietary Mercury Maya / Unreal Pipeline
Support the project teams with the technical implementation in Unreal
Support the rendering of shots out of Sequencer in Unreal
Support the use of built-in and proprietary Unreal based VR / AR tools on shows
Support performance profiling and run time efficiency efforts
Work with the Technology team to evaluate new technology for use at the studio and identify areas of improvement in current workflows
Responsible for making builds of in-house tools and plugins
Essential Skills :
1-2 years of industry experience
Proven communication and problem-solving skills
Extensive knowledge of Unreal Engine, including Blueprints, Sequencer, profiling, FBX workflows
Comfortable with the Unreal build system
Excellent understanding of version control
Proven games industry experience, with a Technical Director credit on at least one published title
Desired Additional Skills :
Scripting experience Python preferred
Knowledge of C++ and the ability to write Unreal plugins
Solid understanding of the VFX pipeline & DCC tool experience - Maya, Motionbuilder, and Nuke
Familiarity with traditional filmmaking workflows, roles, and departments
Slate / UMG (Unreal UI systems)
Understanding of VR and AR
Experience building for iOS devices and a working knowledge of the Apple Development environment
Understanding of Virtual Production tools and techniques
Personal attributes :
Able to think creatively and resolve technical challenges and limitations
Excellent communication skills at all levels, both on a technical and creative basis
Artistically as well as technically inclined
Strong time management & organization skills
Strong teamwork ethic
TTFL Perks :