This is a rare and exciting opportunity to work at the intersection of teaching, research and external engagement within the Digital Fabrication and Immersive Media Labs (DFIML) - a cutting-edge resource through which the University aspires to drive advanced Science, Technology, Engineering, Arts, Architecture, Maths and Medicine (STEAM2) projects with academic and industrial partners globally.
We are seeking a highly motivated and enthusiastic Engagement Manager to help champion the new labs. You will need to strategically identify and develop projects and collaborations, with a priority focus on addressing real-world challenges and exposing students, businesses and academics to new and exciting applications of digital technologies.
Working as part of a team of Knowledge Exchange staff within The Bridge*, your key responsibilities will include :
Designing a compelling offer for business’, to enable the collaborative development of new products, services and experiences, which aligns with externally funded projects (particularly iMayflower) and maximises mutual benefits to academics and students.
Planning and delivering engagement and promotional events, workshops and training sessions, including a new programme of hackathon’ style workshops that will see businesses, academics, technicians and students working together to demonstrate the capability of the DFIML and increase awareness and understanding of their potential.
Developing and implementing an Operational Engagement Plan, and advising on long-term financial growth and sustainability.
Contributing to the achievement of Faculty, School and Project KPIs including, but not limited to : businesses supported, grant and external income, student projects and placements, client feedback etc.
Identifying and actively participating in a range of relevant networks, events, conferences, trade delegations etc. in order to raise the profile and visibility of the DFIML with an appropriate business audience, and to ensure that our capabilities are clearly communicated and well understood.
Supporting the development of collaborative KE / innovation and research funding bids and projects.
Contributing to the delivery of an excellent student experience.
For more information on The Bridge and the project, please refer to the Job Description.
The key skills, knowledge and experience required in this role include :
Digital Fabrication and / or Immersive Media applications
Experience of working in a business engagement / innovation support / Knowledge Exchange / technology demonstration capacity
Knowledge and understanding of research, education and external engagement in a University context
Working with public and private sectors
Ability to work under own initiative; both independently and as part of a team
Receptive and responsive to feedback; willing to learn and develop new skills
Clear communication verbal and written
Helpful, respectful, approachable and team oriented attitude; ability to build strong working relationships and contribute to a positive work environment
Excellent customer service
Please demonstrate how you meet the essential criteria outlined in the education, training, knowledge and experience elements of the Job Description in your supporting statement.