Senior Technical Animator
Atherstone, Warwickshire, United Kingdom
2d ago

Senior Technical Animator

Job ID 717433

Location : Atherstone

Salary : Competitive plus benefits

Opening date : 11 / 02 / 2020

Closing date : 10 / 03 / 2020

Rare is a one-of-a-kind game studio where we create the kind of games the world doesn't have, games that are uniquely Rare! Working here offers opportunities unlike anywhere else.

You'll be providing players with unforgettable shared experiences in games loved by millions worldwide. Our pirate adventure Sea of Thieves, launched in 2018, is still going strong and alongside that we're busy creating our next magical world, Everwild, announced in 2019 to a global audience.

We strive to make Rare an amazing place to work, embracing a culture of respect and building a supportive environment for our developers.

Our custom-built Twycross studio is situated in the beautiful English countryside, surrounded by woodland and wildlife, with plenty of room for us to grow.

Studio benefits are catered to making life easier for staff, including flexible working, a bonus scheme, an industry-leading pension package, private healthcare, mental health initiatives and free events for employees and their families.

By joining Rare, you'll be joining one of the finest studios in the industry with support from the wider Xbox Game Studios network.

We're always on the lookout for exceptional people who can bring their expertise and unique thinking to help make our team even stronger!


Are you a Senior Technical Animator looking to work on unique and innovative AAA game experiences? We have the opportunity for you.

As part of the Technical Animation team, you will work alongside animators and engineers to plan, develop and maintain in-game animation systems that augment the work of our animators to achieve higher standards of animation quality and quantity at runtime.

As such, we are looking for an individual with a passion for both the creative and technical aspects of animation.

This role focuses on the rapidly evolving and innovative field of in-game animation technology, with a primary focus on animation implementation and runtime procedural animation systems across a wide variety of Rare's unique and stylised characters.

We are also invested in ongoing R&D into new and emerging animation technology and middleware. This role is a real opportunity for a problem solver with a creative technical mindset.


  • Implement animation within UE4 via State Machines and Blueprints).
  • Work closely with Animation, Engineering and Design to manage the overall look and feel of character movement in-game.
  • Create runtime procedural animation systems to reduce animation workload and improve believability / readability of characters in-game.
  • Support the Animation team with planning, knowledge sharing and general technical support.
  • Participate in R&D into current and emerging animation technologies.
  • Run performance testing and optimisation.
  • Maintain clear and concise documentation for use by internal and external teams.
  • Plan, implement and maintain in-game technical animation solutions that are reliable, user-friendly and performant.
  • Qualifications


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