Principal VFX Artist
OPM
Sheffield
2d ago
source : GamesIndustry.biz

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Project : Video Games

Our Client builds ground-breaking games and content for some of the world’s biggest publishers. This position is located at their largest studio and headquarters, where they’ve built and contributed to some of the world’s best-loved game franchises.

This is a fantastic opportunity for a Principal VFX artist to develop and define their VFX pipeline and processes.

As a candidate you must be passionate about all aspects of VFX design and implementation as you will be responsible for defining the visual style and maintaining quality standards and working practices.

Working alongside the VFX Lead you will have responsibility for helping drive and mentor the team adding your distinctive leadership style and values to the evolving culture.

The ideal candidate will have a history of demonstrating an exceptional eye for detail, creative flair, stylistic versatility and the ability to effectively communicate artistic vision to the rest of the VFX and game teams.

Your solid communication skills combined with your passion and energy will enable the VFX team to be industry leaders.

RESPONSIBILITIES

  • Work with the Art Director / Lead to set the art style and visual standard for the team through the creation of VFX assets and creation pipelines, across multiple titles
  • Create pre-visualisation concepts to establish the visual effects direction
  • Collaborate with level design and gameplay teams to create visual effects that support gameplay requirements
  • Research and analyse current and emerging visual effect trends and technology and collect reference materials that support the visual quality and style for the VFX team
  • Create clear and accurate technical documentation regarding VFX production and implementation procedures
  • Work closely with the Graphical Rendering team / Technical Art team to develop new / improve upon current technologies to improve visual effect quality
  • Handle all aspects of the VFX pipeline, which includes creating content from concept to final polished result
  • REQUIREMENTS :

  • Experienced in Real Time VFX for Video Games as a Lead or Senior VFX artist
  • Expert understanding of real-time VFX authoring tools
  • Experience with 3D packages for creating 3D assets
  • Strong knowledge of Photoshop and After Effects
  • Strong and demonstrable understanding of the Principles of Real Time VFX
  • Understanding of VFX impact on console performance
  • Highly passionate and self-motivated to create high quality VFX
  • Shipped at least 2 AAA title in a Senior / Lead role
  • Ability to communicate and mentor other VFX artists in the team
  • The ability to work with various styles of art on multiple projects
  • Demo reel required
  • DESIRED SKILLS :

  • Very strong problem-solving skills for technically challenging tasks
  • Experience with UE4 (Cascade and Niagara), Unity (Shuriken), PopcornFX and other game engines for creating real time VFX
  • Experience with fluid dynamics simulation software, such as Houdini and FumeFX, for fire, smoke, fluid and soft / rigid body dynamics
  • This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a strong, collaborative team.

    If you’re interested in this fantastic opportunity, then please apply here with your CV and I’ll be in touch!

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