This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.
Project : Video Games
Our Client builds ground-breaking games and content for some of the world’s biggest publishers. This position is located at their largest studio and headquarters, where they’ve built and contributed to some of the world’s best-loved game franchises.
This is a fantastic opportunity for a Principal VFX artist to develop and define their VFX pipeline and processes.
As a candidate you must be passionate about all aspects of VFX design and implementation as you will be responsible for defining the visual style and maintaining quality standards and working practices.
Working alongside the VFX Lead you will have responsibility for helping drive and mentor the team adding your distinctive leadership style and values to the evolving culture.
The ideal candidate will have a history of demonstrating an exceptional eye for detail, creative flair, stylistic versatility and the ability to effectively communicate artistic vision to the rest of the VFX and game teams.
Your solid communication skills combined with your passion and energy will enable the VFX team to be industry leaders.
Work with the Art Director / Lead to set the art style and visual standard for the team through the creation of VFX assets and creation pipelines, across multiple titles
Create pre-visualisation concepts to establish the visual effects direction
Collaborate with level design and gameplay teams to create visual effects that support gameplay requirements
Research and analyse current and emerging visual effect trends and technology and collect reference materials that support the visual quality and style for the VFX team
Create clear and accurate technical documentation regarding VFX production and implementation procedures
Work closely with the Graphical Rendering team / Technical Art team to develop new / improve upon current technologies to improve visual effect quality
Handle all aspects of the VFX pipeline, which includes creating content from concept to final polished result
Experienced in Real Time VFX for Video Games as a Lead or Senior VFX artist
Expert understanding of real-time VFX authoring tools
Experience with 3D packages for creating 3D assets
Strong knowledge of Photoshop and After Effects
Strong and demonstrable understanding of the Principles of Real Time VFX
Understanding of VFX impact on console performance
Highly passionate and self-motivated to create high quality VFX
Shipped at least 2 AAA title in a Senior / Lead role
Ability to communicate and mentor other VFX artists in the team
The ability to work with various styles of art on multiple projects
Demo reel required
DESIRED SKILLS :
Very strong problem-solving skills for technically challenging tasks
Experience with UE4 (Cascade and Niagara), Unity (Shuriken), PopcornFX and other game engines for creating real time VFX
Experience with fluid dynamics simulation software, such as Houdini and FumeFX, for fire, smoke, fluid and soft / rigid body dynamics
This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a strong, collaborative team.
If you’re interested in this fantastic opportunity, then please apply here with your CV and I’ll be in touch!