Senior Sound Designer
Cloud Imperium Games are looking for a Senior Sound Designer to join the audio team working in-house at our studio in Wilmslow, UK.
As part of the team you will record, design and implement audio for our Star Citizen and Squadron 42 games in a cooperative cross disciplinary environment.
You will need strong technical knowledge of Wwise middleware and a wealth of industry experience with at least three AAA titles under your belt.
The successful applicant will be required to adapt and adjust to different development tools, as we're constantly developing new audio tech.
Our project is extremely complex in nature so you will be expected to contribute to the progress of systems and tools that allow nuanced, articulate sound to bring life to our games via efficient workflow.
As a Senior Sound Designer, as well as the usual prerequisites of producing world class sound content and setting a high audio standard internally, you'll also have some responsibility for mentoring and training juniors, and for defining and communicating how best to do what we do in CIG Audio.
In depth experience in working on MMO, FPS and Flight / Vehicle titles will prove useful, and a love of science fiction always helps!
Please apply with a demo-reel / portfolio.
In-game and promotional linear material).
Experience with music composition, editorial and implementation.
Experience with the likes of Max MSP / PD, Kyma, similar non-linear audio software.
This is not a Junior position, so please only apply if you feel you meet the senior criteria.
This is not a music composer position. Although some music composition skills can be beneficial, we outsource most of our music requirements to our long-
term and dedicated music composer vendors.
Please ensure your demo reel effectively displays your game-centric sound design as well as your linear sound design skills.
Location : Wilmslow, Cheshire, UK
Wilmslow, Cheshire, UK