Position at Rockstar Leeds
Join the Rockstar Leeds team to create next-generation worlds for some exciting upcoming projects! Strong modelling and texturing skills are not enough.
Candidates must be able to create immersive, living, and fully-realized environments.
You will be responsible for creating a very high quality of environment art.
Working as a senior you will benchmark and raise the bar for environment art throughout our products.
Should be able to mentor and work well with others within the team.
Work closely with Programmers to ensure polygon counts and texture sizes are fully optimized for target platforms while minimizing any impact on artistic integrity of assets.
Participate in R&D of new techniques to implement into production pipeline.
Proactively seek feedback from Lead Artist, and Creative Directors.
Ensure that artistic style is consistent with defined visual style for the game.
5+ years of post-secondary educational experience in 2D and 3D art production.
Proven track record in at least 2 shipped titles (preferably AAA).
Superior 2D and 3D art skills.
Possess an in-depth knowledge of cutting edge shader techniques.
Excellent compositional skills and all-around artistic expertise and flare.
Eagerness to learn new software tools and technologies.
Ability to work in a team setting, under deadlines and time constraints.
Expertise in 3ds Max, Photoshop, or other technologies utilized in the production of game art.
Strong technical background with ability to grasp new programs and systems quickly.
Ability to work with a high degree of self-direction and motivation.
Strong communication and time management skills.
Able to prioritize and multi-task.
Creative nature with strong problem solving skills.
Passion for Rockstar Games!
Must provide a portfolio through a webpage or other digital media to be considered.