Studio Gobo is an established AAA games studio, part of the Keywords family. Our team has worked on multiple world class projects for companies such as Tencent, Disney, Ubisoft and Warner Bros.
Projects include Synced : Off-Planet, For Honor, Marvel Super Heroes : Guardians of the Galaxy and Star Wars : Rise Against the Empire playsets for Disney Infinity 3.0.
We offer a comprehensive benefits package and an award-winning environment to work in!
As a part of a brand-new studio project, we are now looking for a Senior Character Animator to join the team working on a major AAA console title.
The character animator will work as part of the animation team with a primary focus on creating and implementing gameplay character move sets.
The role will also encompass cut scene and narrative based sequences and supporting in world animations as required. Due to the focus on gameplay related animation you will have a deep understanding of how your artistry can positively impact the quality of the player experience.
Responsible for the creation and integration of world class combat and character animations in the game engine.
Creating inspiring animation for both bipeds and creature character designs.
Apply animation principles to create high-quality animations while optimizing them to meet technical constraints and making any changes that are requested based on the artistic direction.
Work in close collaboration with the art director, lead animator, game designers and programmers to understand the quality objectives, game play intentions and engine capabilities to deliver on AAA quality for your work objectives.
Communicate and working closely with game designers and programmers to find effective solutions or fix issues and achieve goals in time.
Quickly prototype and pre-visualize animation systems and ideas that will serve as a basis for animation and gameplay-related discussions.
Support the requirements for in game cut-scenes and performance animation as required.
Mentor and train animation team members.
Animation production experience on at least one shipped AAA character action game.
Exceptional key frame animation skills and a reel that showcases world leading animation quality in character and creature move sets, combat animation and other related gameplay animation systems.
Strong understanding of animation and how it applies to gameplay.
Strong proficiency in Maya.
A passion for character animation, playing games and film.
Character rigging and or modelling skills is advantageous.
Prior experience of motion capture pipelines and data management is advantageous.
A passionate and self-motivated individual, willingness to work in a team and communicate effectively.
Ability to prioritize one's own tasks and be responsive to deadlines.
Exceptional problem-solving skills. Must be able to quickly identify issues and proactively resolve them.