Live Designer
Cloud Imperium Games
Manchester / Wilmslow, United Kingdom
18h ago

Company Description

Cloud Imperium is looking for a talented designer to work on its Star Citizen live product. The position entails work on the ever-expanding Persistent Universe experience.

Covid-19 Hiring Update : We've transitioned to a work-from-home model and we're continuing to interview and hire during this time.

This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.


Team responsibilities :

  • The Live team is responsible for updates and maintenance of the live product and the content for occasional demos.
  • The work of a Live designer can be extremely varied as the responsibilities span large parts of the game. From inception to implementation of things such as : missions and their locations, minor game mechanics, user experience, balancing and much more.
  • The Live product usually receives new technology at a first implementation stage, therefore we can help guide its development and are expected to work closely with the engineers and system designers to ensure its ease of use.
  • A Live designer must be vocal in ensuring the needs of the player are not overlooked and maintain a finger on the pulse of the community.
  • Personal responsibilities :

  • Creation of multiplayer missions and expansion as new system and mechanics come online.
  • Working closely with the Engineering and System Design to improve AI, gameplay, mechanics, tools, etc.
  • Working with Environment Art and Level Design to ensure a perfect balance between gameplay setup and visual direction.
  • Working with Narrative to build engaging stories for mission and locations.
  • Placement of locations within the solar system and on planets.
  • Willingness to follow and learn from the community using resources such as Reddit, Spectrum, and Twitch.
  • Maintaining strong relationships with other departments and projecting a professional face of the Live team.
  • Capacity to work to frequent deadlines.
  • Requirements :

  • Knowledge and prior experience with one or multiple scripting or coding languages.
  • Minimum of 2 years of game industry experience in design role.
  • Previous experience on a AAA multiplayer game.
  • Strong communicator, both oral and written.
  • Pluses :

  • A passion for story-telling.
  • A willingness to engage with the community.
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