Real Time VFX 3D Generalist
6d ago
source :

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Our client is opening the doors of their brand-new Didcot Film and TV Studios and are looking for an experienced 3D Generalist.

With projects based on classic IPs, this is an opportunity to be working on some brand-new film and TV projects and be one of the first members of the new VFX team.

This role can be a full-time permanent role based in-house at the Didcot Studio or Short-term in-house contract.


  • Excellent Unreal Engine skills.
  • Experience with composition and lighting.
  • Experience with Maya.
  • Experience with other sculpting packages, such as Zbrush.
  • Experience with Texturing packages, such as substance paint or Mari.
  • Experience with Perforce and / or other source control software.
  • Proven games industry or film previs experience
  • Experience with Nuke is a plus
  • Experience with Shotgun RV is a plus
  • Responsibilities

  • Creating environment assets.
  • Take environment assets from Maya into the Unreal engine.
  • Create shaders and lighting for the geometry imported.
  • Work with pipeline developer to make environments functional and efficient.
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