This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.
Our client is one of the UK's most prolific and secure independent game developers with a talented team spread across 4 Studios.
It’s an exciting time to be part of their team; they are growing across all their studios to support a very bright and busy future.
They are seeking a talented Senior Game Designer to join their team. This is an exciting opportunity for a Designer specialising in holistic game design, feature ownership and implementation through product development.
Be the vision holder for multiple features which span the game
Strive for quality and innovation while adhering to the core vision of the game
End to end feature ownership; from inception through to game release
Form design goals, frameworks and success metrics for each feature you produce
Create high level presentation materials for pitching concepts to product stakeholders
Produce low level specifications for feature costing and production schematics
Ability to solve complex problems using game design theory and the psychology of play
Designing and modelling complex game systems based on high-level concepts
Review and adjust designs based on user testing and telemetry data
Create features which supports business and product goals which also conform to contemporary design methodologies
Design content that conforms to per discipline style guides and can be contextualised to the game fiction in multiple ways
Implement the design using industry-standard and in-house tools
Mentor junior design team members, review and feedback on their work
Communicate design philosophies, the game vision and feature goals across the wider team
Proven track record of designing AAA games from product inception through to release
Ability to evangelise the game’s design to multi-discipline teams and across the organisation
Rich knowledge of game theory and the science behind the design
Understanding of a product’s user base and player behaviours
Significant experience designing and balancing complex systems for AAA games
Empathise with different disciplines to form an aligned and sympathetic concept
Ability to lead multiple feature teams of a cross-disciplinary makeup
Create pipelines and processes which controls and aligns feature development
Deep understanding of game design best practices
Beneficial requirements :
Shipped a AAA title using UE3 / 4
Knowledge of UE4 Blueprint Scripting
Understanding of Platform Holder functionality and usage within product
Ability to create off platform features which drive product intrigue and longevity