Junior Cinematic Artist - Marketing
Cloud Imperium Games Corporation
  Manchester, UK
5d ago

Junior Cinematic Artist - Marketing

Posted : March 01, 2018

Foundry 42 requires a Junior Cinematic Artist to work within the Marketing team to help generate promotional content for Star Citizen & Squadron 42.

The ideal candidate will have a good eye for composition, lighting and visual storytelling combined with an excellent sense of timing.

They will be required to help capture stills and sequences within engine on a regular basis and assist in creating bespoke sequences and commercials for key milestones.

This is a junior role, so experience within an organisation in a similar capacity is not a requirement, providing the attributes listed below can be demonstrated via Portfolio / Showreel etc.

Cross-disciplinary skills are advantageous.

  • Work within the Marketing Team and alongside all departments to display game content effectively to the community and wider media.
  • Create and capture dynamic imagery for use in all forms of marketing across the group; both static and animated.
  • Requirements

  • A strong portfolio / showreel. (If there are collaborative works included, please highlight your personal input)
  • Possession of creative flair, versatility, conceptual ability, and originality.
  • Demonstrable cinematic eye.
  • A good grasp of the traditional visual storytelling process; storyboarding, block-out animatics etc. through to a final composition.
  • Strong keyframe animation skills that are judiciously timed and convey weight effectively.
  • An understanding of atmospheric lighting techniques.
  • Proficient with industry-standard software and technologies : 3D Software (ideally Maya and / or 3DStudioMax).
  • Knowledge of Editing / Compositing.
  • Ability to interact, communicate, and present ideas clearly.
  • Accuracy and attention to detail.
  • Professionalism regarding time and deadlines.
  • International travel may be required as part of the role.
  • Desirable additional skills

  • Familiarity with game engines (Ideally Lumberyard).
  • Motion Graphics experience.
  • Anatomical knowledge.
  • Familiarity with the Star Citizen Universe.
  • Apply
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